pub struct Sender<T> { /* private fields */ }
Expand description
The sending-half of Rust’s asynchronous channel
type.
Messages can be sent through this channel with send
.
Note: all senders (the original and its clones) need to be dropped for the receiver
to stop blocking to receive messages with Receiver::recv
.
§Examples
use std::sync::mpsc::channel;
use std::thread;
let (sender, receiver) = channel();
let sender2 = sender.clone();
// First thread owns sender
thread::spawn(move || {
sender.send(1).unwrap();
});
// Second thread owns sender2
thread::spawn(move || {
sender2.send(2).unwrap();
});
let msg = receiver.recv().unwrap();
let msg2 = receiver.recv().unwrap();
assert_eq!(3, msg + msg2);
Implementations§
source§impl<T> Sender<T>
impl<T> Sender<T>
1.0.0 · sourcepub fn send(&self, t: T) -> Result<(), SendError<T>>
pub fn send(&self, t: T) -> Result<(), SendError<T>>
Attempts to send a value on this channel, returning it back if it could not be sent.
A successful send occurs when it is determined that the other end of
the channel has not hung up already. An unsuccessful send would be one
where the corresponding receiver has already been deallocated. Note
that a return value of Err
means that the data will never be
received, but a return value of Ok
does not mean that the data
will be received. It is possible for the corresponding receiver to
hang up immediately after this function returns Ok
.
This method will never block the current thread.
§Examples
Trait Implementations§
1.0.0 · source§impl<T> Clone for Sender<T>
impl<T> Clone for Sender<T>
source§fn clone(&self) -> Sender<T>
fn clone(&self) -> Sender<T>
Clone a sender to send to other threads.
Note, be aware of the lifetime of the sender because all senders
(including the original) need to be dropped in order for
Receiver::recv
to stop blocking.
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more